roskıs: a boozy begınnıng

Game Designer, Writer, QA

Roskis is an adventure/puzzle game with a focus on the narrative. Working as a small, clueless inexperienced, yet dedicated team of 6, we released the game on Steam in December 2021.

My role in the development was writing the story & script and designing the puzzles, quests, and battles.

We were quite limited in terms of mechanics and features without our programmer having to rewrite the entire code for various in-game systems. Therefore, working closely with our programmer, I designed puzzles (varying from sound puzzles to stealth sections) and battles with unique mechanics in a way that wouldn’t require rewriting any of the code.

NOROWARETA: THE THREE TREASURES

Game Writer

Norowareta by Studio Crying Spider is a first-person survival-horror game in retro style.

We plan on releasing the game on Steam in Autumn 2024.


I joined the Spider team later on as the game writer. Reporting to our narrative designer, my main task is to write dialogue, journal entries, and various in-game text elements as requested by the designers.

Being a game writer working under a narrative designer has allowed me to work with other teammates’ ideas. Since I’m expected to capture and reflect their vision in writing, my work requires excellent communication, comprehension, and team-play skills.

For more information about Norowareta, you can visit the game’s page on
itch.io.